All about puppets, pixels, and the collision of human performance with cutting edge technology.
Showing posts with label PlayStation. Show all posts
Showing posts with label PlayStation. Show all posts
Friday, February 22, 2013
Digital Puppetry with the PS4
Earlier this week game development studio Media Molecule gave a R&D presentation at the launch event for Sony's new PlayStation 4 (PS4) video game console, which appears to have some amazing new capabilities like the ability to sculpt, create and animate in real time that offer phenomenal potential for digital puppetry applications. Media Molecule won't too much about what they're working on (yet), but their demo utilizing the PS4 and the often-derided PlayStation Move controller looks amazing (skip ahead to the 5:15 mark to see all the digital puppetry goodness).
Very exciting!
Via Puppeteers Unite.
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