This is an early test of Kinect and
Blender working together using
OSCeleton. This is a custom coded solution that's different than the
NI Mate software that I mentioned in my previous post. As you can see, it's not quite production ready yet, but it's still very, very exciting to see Blender and Kinect working together. Full details can be found
here.
Great work
Machinima Studios!
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