A blog about real-time animation, interactive technology and how pixels and puppetry are coming together
Tuesday, February 21, 2012
Another Blender / Kinect Demo
This is an early test of Kinect and Blender working together using OSCeleton. This is a custom coded solution that's different than the NI Mate software that I mentioned in my previous post. As you can see, it's not quite production ready yet, but it's still very, very exciting to see Blender and Kinect working together. Full details can be found here.
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