All about puppets, pixels, and the collision of human performance with cutting edge technology.
Showing posts with label Gametrak. Show all posts
Showing posts with label Gametrak. Show all posts
Monday, April 13, 2015
Digital Wayang Kulit
Here's a nine minute demo of a Digital Wayang Kulit (Indonesian shadow puppetry) program developed at the MSc in Digital Education program at University of Edinburgh. The 2D figure is controlled by the digital Dalang (puppeteer) using a Gametrak controller and a Wiimote.
There have been a lot of shadow puppet inspired digital puppetry demos created over the years (this one is from 2013), but I love how fluid the movement of this one is.
Special thanks to Jane for submitting this!
Labels:
digital puppets,
Gametrak,
inspiration,
real-time animation systems,
wii
Subscribe to:
Posts (Atom)