All about puppets, pixels, and the collision of human performance with cutting edge technology.
Showing posts with label Adobe Character Animator. Show all posts
Showing posts with label Adobe Character Animator. Show all posts
Sunday, April 12, 2015
Character Animator - A 2D Real-Time Animation tool from Adobe
Adobe has just unveiled a new 2D digital puppetry - or have we all agreed to call this field real-time animation now? - application called Character Animator. A demo of the software is provided in the video above, but essentially it's a tool for animating 2D bitmap (Photoshop) and vector (Illustrator) still characters in real-time using a camera, microphone, head tracking and facial mo-cap.
In addition to basic mo-cap and lip sync capabilities, it also allows users to create programmable behaviors and will support the creation of 3rd party plug ins. I haven't tried it myself yet, but it looks like it could be a very easy-to-use and potentially powerful tool for creating basic 2D animated characters in real-time.
Adobe Character Animator is currently in beta and available for testing by After Effects CC users. You can learn more here.
Via The Labyrinth.
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