Machin-X: Digital Puppetry

A blog about real-time animation, interactive technology and how pixels and puppetry are coming together

Monday, September 09, 2013



This is a simple, but nonetheless very effective example of 2D digital puppetry created using Unity and a Kinect.
Posted by Andrew at 3:13 AM
Labels: digital puppets, Unity, X-Box Kinect

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Digital Puppetry & Machinima Links

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