Machin-X: Digital Puppetry

A blog about real-time animation, interactive technology and how pixels and puppetry are coming together

Friday, August 17, 2012

How to make your own Waldo



Ever wanted to create your own Waldo-like control and perform real-time digital characters? Friedrich Kirchner demonstrates how it's done using an arduino microcontroller, sensors, buttons and his free Moviesandbox software.
Posted by Andrew at 10:15 AM
Labels: digital puppetry hardware, real-time animation systems

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Digital Puppetry & Machinima Links

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