A blog about real-time animation, interactive technology and how pixels and puppetry are coming together
Thursday, May 12, 2011
Another Real-time Digital Puppetry Demo
This is a fun little demo of a digital puppet that Seth Hunter is working on with puppeteer Dan Butterworth at the MIT Media Lab. Like a lot of digital puppetry projects such as Animata, it draws a lot of inspiration from shadow puppetry techniques. The software works by tracking points on a puppet that correlate in real-time to a digital version of the character. Users have the ability to change costumes and record animations and there are future plans to enable character customization as well as remote play.
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