Saturday, August 19, 2006

'Game sketching' and puppetry in video games

Professor John Buchanan from Carnegie Mellon's Entertainment Technology Centre spoke at the Melbourne International Film Festival's X Media Lab last week about a concept he calls "game sketching", where puppeteering is used to help design and build video games more affordably. It's just one more example of how puppetry techniques can be applied to digital technologies and I'm not surprised to hear it coming from one of the Entertainment Technology Centre's professors since the institution is one of the world's leading centres for digital puppetry research.

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