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Faces made using Ken Perlin's Responsive Face
I came across an interesting virtual puppet demo today called Responsive Face that was developed by Ken Perlin at NYU. It's completely Java-based and allows you to pose a 3D face and create keyframes that can be arranged on a timeframe to automatically generate animation. The aim of the research behind it is to eventually give computer/human interfaces the ability to simulate complex human facial expression in a realistic way. I'm not sure I'd call this puppetry per se, but it is exactly the kind of interface that's needed for effective digital puppetry systems.
Also worth a look are Ken's Body Guy and Emotive Virtual Actor projects, which are both pretty neat too.
Found via Bernie DeKoven's FunLog
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